Elven Berserker Maiden
The Elven Berserker Maiden is an extremely versatile card. With the ability to serve both Defensive and Offensive roles, to win you the game or break you out of check, it’s no wonder that it is such a popular card.

With 3HP (5 when placed on a Wood field), the Berserker Maiden is one of only 3 cards with so much HP for a Summoning Cost of less than 3. This makes it great for holding Fields, especially early on in the game. It also has a very useful Attack Pattern, allowing it to attack targets both directly in front of it and a square away (although not both at the same time), which means it can attack without fear of a counter, if you so chose. This alone is more than enough to justify using the card, but there’s more!
If the Berserker Maiden has only 1HP remaining, her Attack Power is boosted from 1 to 3, and she gains a Dodge attempt. This means that she has more damage potential than any other SC2 card available (unless you get a Giant Axe Dwarf with 2 Stone Wing Dwarves on the board – not a frequent occurrence by any estimation). This means that if you play it on an Earth field, the Field Penalty knocks it down to 1HP, activating its bonuses – if you can attack the Blind Spot of your target, you can do 4 Damage, which will be enough to surprise most opponents for only 2 Mana. This makes it a great card for breaking out of those sticky situations where you might otherwise lose the game.

Really, the only downside to this card is that it’s Activation Cost is also 2, which means on a turn-by-turn basis, you can’t attack with the Maiden and summon a new creature. This is only a small issue however – everything else about this card more than makes up for it.

When tackling enemy Berserker Maidens, be sure to keep in mind its current state. If it has more than 1HP, try and avoid using attacks that will leave it with 1 – either try for a 1-Hit kill, or leave it with 2HP and finish it off next turn.
Remember that if it only has 1HP, it gains a Dodge Attempt. More than one game has been lost by a player attacking a Maiden with 1HP and missing because he forgot about this. If it is vital to destroy the Maiden with 1HP, use a Magic-Attack if at all possible – the Counter Attack will hurt a lot if you miss too. Failing that, especially if you are in a check situation, try and find another way of breaking Check before attacking with a standard attack.

With the ability to be used in a number of situations, the Elven Berserker Maiden is an awesome low end card, and playing one in the first couple of turns is a great way to gain dominance over the board.

Current User Rating

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Posted by Merco on Sun, 2nd Dec 2007, at 13:37
Has anyone got any tips for beating the challenge for the Earth Emperor deck?
Posted by Pessimism on Sun, 2nd Dec 2007, at 22:01
Lovely little card this- every deck should have her I reckon! lol. Versatility, enough said!
Posted by eddie17 on Mon, 3rd Dec 2007, at 04:28
a great card a must have in a deck imo
Posted by ArcaneJMS on Mon, 3rd Dec 2007, at 15:30
Can't beat 3 damage for 2 mana. Only bummer is you have to put it on an earth tile to guarantee her shift, which means in earth heavy decks she's less versatile.
Posted by drackmire on Tue, 4th Dec 2007, at 01:50
On the contrary, she makes an awesome addition to earth heavy decks. You will be focusing on trying to get that fieldquake for an extra earth tile, which means one more tile for her to sit on.
Posted by Fartwinky on Tue, 4th Dec 2007, at 09:17
Bah to her I say BAH. I see people use her all the time and personally i like characters who are hard to kill. Just hit her for one THEN two. I see how people COULD like her but in a deck of 30 she just doesnt make the cut list. In a good strategy based deck I dont see how anyone can pay 2 for someone with 1 life or 1 attack which she always has. And any deck worth its mettler can beat a pathetic dodge attempt. And thats one reason why i dont like her. I'm a horrible dice roller. My cubic ALWAYS dies and my aluhja priestess and stupid maidens all die. Dodge ATTEMPT can kiss my ass.
Posted by Fartwinky on Tue, 4th Dec 2007, at 09:19
P.S. you can beat the earth emperor deck challenge by making a deck that can ALWAYS deal 2 dmg a turn. Most of its creatures have 3 defense so beat everyone down to 1 and then finishem on the last turn. Or you can do what i did and get everyone to 5 life at least then cast blinding skies on the last turn. Thatll wipem all off.
Posted by Icepick on Tue, 4th Dec 2007, at 16:03
There are only 2 cards available for 2 Mana which DON'T have either 1HP or 1 Attack Power. You are kind of limiting yourself if you exclude all of them.
Posted by Fartwinky on Tue, 4th Dec 2007, at 23:07
i include the ones with abilities that affect my strat of the deck. and i do love the 2 cards of which you speak. Partmoles and samurai correct?
Posted by Merco on Sun, 6th Jan 2008, at 09:43
Not one of my most used cards, due to her catapault attack pattern.
Posted by DaLancer on Tue, 5th Feb 2008, at 20:53
Hey, she can also melee too you know! Great adaptable card. Her high actavation cost at 2 is its only real weakness (but if it was 1 then this card would be broken :0 )
Posted by Merco on Sun, 6th Apr 2008, at 11:06
Set 2's Flame Novice, and Lament For Clare Wil can counter this card's effects perfectly.
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